Artur Polatti

Principal product designer · Founder

I shape products.
And the systems
that make them work.

From the decision
to the thing in use.

I turn complex problems into useful products, align teams around consequential decisions, and build the conditions for good work to scale.

Product strategy. Systems thinking.
Hands-on design and building.

Selected work & independent practice2026 / ↓

Work at a glance.

Eight cases. Different scales of change.

Selected cases

Strategy, systems, and organizational change.

01 / NeuronsDesign manager · 9 months

Reorienting the company around buyers and users.

Bringing the overlooked analyst into focus changed our customer model. Credit inflation enabled more flexible offers with minimal platform change.

Customer model / Two personas

Buyer

Signs the check.

C-level executive or director

Multiple archetypes

Analyst

Uses the product.

The day-to-day platform user

Multiple archetypes

−14 pp

customers with unspent creditsReported across the work

+22%

customers proactively reaching out to renewRenewal interest

Company reorientation

A broader customer model.

Buyer and analyst became part of how the company understood and served customers. Design’s contribution extended into the commercial offer.

02 / NisiEducation · Principal · Current

Less rework starts before the handoff.

I reframed curriculum tooling as focused guidance inside the author’s writing flow, reducing rework and helping move a resisted proposal into beta.

Nisi authoring concept with contextual guidance beside lesson text
02 / Nisi — Design direction: guidance inside the author’s writing flow
>50%

less rework after author handoffEarly pilot evidence

16%

shorter delivery timeReported in beta

Organizational change

From proposal to pull.

Evidence helped move the work from a resisted proposal into beta, with demand from authors outside the initial program.

More product work.

Discovery, interaction, and service design.

Independent practice.

Products and a studio, built from the first decision.

01 / LyraFounder & solo builder

A calendar with something useful to say.

I narrowed a broad assistant thesis to useful calendar guidance. Recommended meeting times become Calendly availability only after the person reviews and approves them.

iOS release candidate · Calendly publishing verified on iPhone

Lyra native iOS scheduling iteration with Calendly availability controls
Calendly / native scheduling iteration
Lyra clear-week state explaining the calendar checks
Clear week / native release candidate

02 / Arbor ForgeIndependent studio · In development

Building a world. And a way to build it.

Creative direction, product thinking, and production systems meet in VERITAS, an RPG built around observation, testimony, and consequence.

Green Vale landscape visual target for VERITAS
VERITAS — Green Vale · Art direction / visual target

WORLD

A coherent creative vision.

Story, visual language, and interaction serve the same idea: judgment changes the world.

STUDIO

Knowledge that survives.

Shared canon, decision history, and production standards make work reviewable across disciplines.

PRACTICE

Human-directed AI.

A production framework connects creative intent, asset ownership, and readiness for review.

From the archive

Different contexts. Shared principles.

Lunar · Lead designer

Helping people see
themselves as investors.

Research shifted the strategy from more education to fewer, more meaningful decisions. Themes became the discovery layer.

61 → 84%

onboarding completion after the redesign

Read Lunar ↗

Personal explorations

Curiosity, made tangible.

LEARNING PROTOTYPE

Antes de encaminhar

An interactive digital-literacy exercise. Check a source, make a forwarding decision, and see how information travels.

ILLUSTRATED BOOK CONCEPT

Epaminondas and the Cosmic Bakery

A 64-page editorial plan connecting family baking, storytelling, and science. A different medium for the same interest in learning.

How I work

Close to the craft.
Responsible for the whole.

My work moves between product strategy, interaction design, and the systems teams use to deliver. I care about what a decision makes possible for the person using the product and the people building it.

Let’s work on a problem
worth solving.

LinkedIn ↗